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Fundamentals of Houdini for 3D Artists

Fundamentals of Houdini for 3D Artists

An 8-week course learning all about Houdini’s 3D pipeline to gain a deeper grasp of how it works
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Learn Houdini's procedural workflow

Learn Houdini's procedural workflow
This class will take you from zero to hero with Houdini’s procedural workflow. You will gain confidence and experience in all areas of Houdini’s powerful 3D pipeline including procedural geometry, particles, fluids, dynamics, shading, lighting, and rendering. This is a great course to take before intermediate and advanced courses because it breaks down the fundamentals, giving you a deeper grasp on how Houdini works.
Registration Now Open
Registration Period
Apr 25, 2023 - Jul 17, 2023
Course Start
Jul 18, 2023

Course Format


Skills Level



8 weeks


Once a week


Individually Recorded

Lecture Type

Pre-recorded Videos
Due each week. Expect to spend 10-20 hrs/wk viewing lectures, Q&A, and time on assignments.
No prior Houdini experience is needed however knowledge of 3D principles is highly recommended
Latest Houdini (Apprentice ok)

The more you know, the better.

Project Setup | User interface | Networks and Parameters | Importing and Exporting | Cameras and lights | Working with objects | Geometry attributes
Groups | Custom Attributes -a little VEX and creating attributes | Volumes | Expressions | Digital assets | Animation
Booleans | Copying and Instancing _ variant | VDB | Vop, Attribute Sops | Looping – FOR_Loops
Material palette | How to Assign Shaders | Textures | Build custom Shaders with Vops | Displacement | Layering Shaders
Mantra Rendering | Redshift Renderig | Mplay | Motion Blur | Depth of field | Lights & shadows | Environment
Particle emission | Forces | Collisions | Curve flow | Particle attributes | Sprites, Geometry, Instancing, and Rendering | Trails
Dynamic Objects | Visualization | RBD Solver | Forces and Constraints | Fracturing | Shattering | Collisions | Vellum
Source geometry | Noise | Flip Solver | Viscosity | Pyro Solver | Containers

Your journey starts here

Key FX Artist
Sophie Noel is currently working at MPC Film Montreal as a Key FX Artist. Since she started studying FX back in 2019, she knew she wanted to specialize in any kind of effect that would need a touch of designing and artistic look. With her graduation movie "Haru" and her previous experience at Luma Pictures, she had the opportunity to work on a lot of procedural and supernatural setups such as plant growth, disintegration, bullet deflection and electricity.

She had designed a few effects on productions such as Spiderman : No Way Home, Wandavision or The Little Mermaid. Her generalist background allows her to master effects enhancement using lighting, shading and compositing, and find convenient solutions to fit production needs. She can't wait to share her tips and tricks to make your life easier as a FX Artist and make your renders shine out of the others!

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Even though our courses are the most affordable for the quality of education, these finance options allow you to focus on your goals instead of the barriers that keep you from reaching them.

3x Payments


2x Payments


Full payment


Apr 25, 2023 - Jul 17, 2023
COURSE BEGINS on Jul 18, 2023
Fundamentals of Houdini for 3D Artists

What makes this learning experience unique?


Receive personalized feedback on all assignments from the industry’s top professionals.


Enjoy lifetime access to the spectrum of course content, including lectures, live Q&As, and feedback sessions.


Show off your Certification of Completion when you turn in 80% of course assignments.


Learn anywhere, anytime, and at your own pace with flexible, online course scheduling.


It’s a great course with good content for someone like me that had never used Houdini before. I definitely feel comfortable enough with the software after the course and would recommend it to other people.


Need guidance? We’re Here to Help.

We can help with admissions questions, portfolio review/course recommendations!

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