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Intro to FX Using Houdini

Intro to FX Using Houdini

A 8-week course on understanding Houdini’s common uses in the VFX industry; students will be introduced to a variety of FX capabilities using Houdini
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Create Dynamic FX for film & games

Create Dynamic FX for film & games

Intro to FX using Houdini will give an exciting introduction to a variety of FX capabilities in Houdini. This course is designed to focus on VFX that are commonly called for in the film industry today. We will go over procedural modeling, fluid FX, particles FX, rigid body destruction, smoke, and lighting & rendering. Each week we will focus on a certain procedural aspect, while maintaining a wider perspective of Houdini’s incredible capabilities. This course will strengthen your practical knowledge in VFX, and give you a greater understanding of Houdini’s common uses in VFX companies.

*Note: Students can still take the course with a computer that has less performance, but the computations will take longer and some simulation won’t be as high resolution due to RAM limitations.

Houdini’s Apprentice education edition software is available as a free download, and is all you will need to take this course.

Registration Now Open
Only 4 seats left
Registration Period
Jul 19, 2023 - Oct 09, 2023
Course Start
Oct 03, 2023

Course Format


Skills Level



8 weeks


Once a week


Individual recordings

Lecture Type

Due each week. Expect to spend 10-20 hrs/wk viewing lectures, Q&A, and time on assignments.
A general knowledge of Houdini's tools and UI. Course Prereqs: Fundamentals of Houdini for 3D Artists
Latest Houdini Apprentice

The more you know, the better.

Introduction to the course | Groups | Copying | For Loops | Geometry Attributes
Procedural modeling | Polygon uses | Point uses | Volumes | VDB’s | Utility Nodes
Object/Scene prep | Fracturing | Object Activation | Constraints
Asset Import (house) | Asset Prep | Fracturing | Growth | Activation | Constraints
Defining emission areas with provided geo | Creating smoke source and fire | High frame expansion using gas repeat | Custom gas solver forces | Colliders
The use of Points | Forces | Advect by volume | Collisions

Flip basics | Emission simplification | Why use flip over particles | Collisions
Setting up cameras | Light sources and setups | Particle, surface and volume shaders | Mantra fundamentals | AOV’s (Arbitrary Output Variable)

Your journey starts here

Lead FX TD
LECTURES BY Ray Tjernstrom
Course Start: Oct 03, 2023
Ray is a Lead FX TD at ReDefine with 14 years of experience in the industry. He has previously worked in studios like Pixomondo, Cinesite and Method.

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Even though our courses are the most affordable for the quality of education, these finance options allow you to focus on your goals instead of the barriers that keep you from reaching them.

3x Payments


2x Payments


Full payment


Jul 19, 2023 - Oct 09, 2023
COURSE BEGINS on Oct 03, 2023
Intro to FX Using Houdini

What makes this learning experience unique?


Receive personalized feedback on all assignments from the industry’s top professionals.


Enjoy lifetime access to the spectrum of course content, including lectures, live Q&As, and feedback sessions.


Show off your Certification of Completion when you turn in 80% of course assignments.


Learn anywhere, anytime, and at your own pace with flexible, online course scheduling.

Need guidance? We’re Here to Help.

We can help with admissions questions, portfolio review/course recommendations!

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