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Explore All Courses by Study Area

Specialized online courses and mentorship to prepare you for a career in the VFX industry

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3D Character Creation Mentorship

A 10-week advanced mentorship focused on creating high-end, realistic 3D characters
Advanced 10 weeks
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Abstract FX in Houdini

An 8-week course using Houdini as a design tool that focuses on abstraction and non-traditional FX
Intermediate 8 weeks
Only 5 seats left
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Acting for Visual Storytellers

A 5 week course where students will learn simple acting techniques to better communicate character actions and emotions
All Levels 5 Weeks
Upcoming
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Advanced Acting

In this 10-week course you will go deeper into body and facial mechanics combined with thoughtful acting approaches to create compelling animated performances
In Development
Upcoming
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Advanced Body Mechanics

A 10-week course where students will animate intense physical actions such as climbing, lifting and running
In Development
Only 4 seats left
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Anatomy for Production

A 10-week course thoroughly examining the form and function of bones, muscles, tendons, and more – providing a deeper understanding of anatomy
Intermediate 10 weeks
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Animation Foundation 101

A 10-week course laying and building the foundation of the 12 bedrock principles of animation
Intermediate 10 weeks
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Animation for Beginners

A 4-week walk-through of the animation basics designed for people with little to no previous animation training
Beginner 4 weeks
Upcoming
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Applied Rigging Techniques for Production

An 8-week course focused on the WHYs behind rigging, teaching advanced techniques that can help you take your rigging skills to the next level
Advanced 8 weeks
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Character Creation for Film/Cinematics

A 10-week course for creating highly polished characters with efficient and clean modeling for cinematics in film and games
Advanced 10 weeks
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Character Facial Rigging for Production

An 8-week course bringing life and expressions to models through face rigging
Intermediate to Advanced 8 weeks
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Character Facial Sculpting

A 10-week course in which students will learn the anatomy of the head and what makes the portrait tell a story and makes it “alive”
Intermediate 10 weeks
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Cloth Creation and Simulation for Real-Time

An 8-week course on creating high-quality garments for real-time integration
Intermediate 8 weeks
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Creature Animation 1

An introductory course where students will learn the principles of quadruped body mechanics
In Development
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Creature Animation 2

Students will learn to bring realism to creature animations by focusing on behavior
In Development
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Creature Animation 3

Students will learn to animate fantasy creatures grounded in realistic behavior
In Development
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Crowd Simulation

An 8-week course learning to animate the process of simulating a large number of characters
Intermediate 8 weeks
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Facial Mechanics

A 10-week course for you to learn how to animate the entire face to show the interior life of your character
In Development
New
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Fundamentals of Houdini for 3D Artists

An 8-week course learning all about Houdini’s 3D pipeline to gain a deeper grasp of how it works

Intermediate 8 weeks
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Getting Started in the Game Industry: Interviews, Portfolios, and More

A 4-week course where students will develop skills for applying to jobs within the games industry.
Intermediate 4 Weeks
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Grooming for Animated Characters

An 8-week course focused on creating high-quality character grooms for animation
Intermediate to Advanced 8 weeks
Upcoming
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Grooming for VFX

An 8-week course where students will learn to develop fur and hair for VFX
Intermediate to Advanced 8 weeks
Upcoming
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Hard Surface Modeling for Films

A 10-week course focused on hard surface modeling for film VFX production
Intermediate 10 weeks
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Houdini Production Studio: Destruction FX

An 8-week course on creating feature-film quality destruction effects for film
Intermediate - Advanced 8 weeks
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Houdini Production Studio: Fluid FX

An 8 week Houdini FLIP fluid master class culminating in a large-scale water simulation and village flooding
Intermediate - Advanced 9 weeks
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Intro to Animation in Maya

A 6-week course for beginner animators to learn vital software concepts as it relates to the animators workflow
Intermediate 6 Weeks
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Intro to Body Mechanics

A 6 week course where students will learn how to make characters move with more weight, solidity, and believability in action scenarios.

In Development
New
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Intro to FX Using Houdini

A 8-week course on understanding Houdini’s common uses in the VFX industry; students will be introduced to a variety of FX capabilities using Houdini
Intermediate 8 weeks
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Intro to Maya

A 10-week introductory course using Maya to model, animate, texture, render, and more
Beginner 10 weeks
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Intro to Production Modeling

A 6-week course in which students experience the expectations, techniques, and knowledge required for modeling in a production pipeline
Intermediate 6 weeks
New
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Intro to Rigging

A 10-week course where students will learn the principles of rigging that are commonly used in the Visual Effects Industry.

Beginner-Intermediate 10 Weeks
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Intro to Unreal 5

A 6-week course which introduces students to the Unreal Engine; where they will gain a solid understanding of the Unreal Editor and become an Unreal power user.
Intermediate 6 weeks
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Level 1: Fundamentals of Game Animation

Learn game animation with the help of a seasoned pro! In this course, students will learn the key workflow elements to migrate animations from Maya to Unreal Engine.

In Development
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Level 2: Advanced Body Mechanics and Workflow

This class concentrates on advanced body mechanics and action/reaction performances that are vital to give a player dramatic feedback responsiveness.

In Development
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Level 3: Fight!

Students will master animation timing, rhythm, embellishment, and finesse of dynamic actions to imbue personality into characters’ movements while ensuring that player reaction feels seamless, believable and responsive.

In Development
New
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Lighting and Shading for Film Production

 An 8-week course focused on lighting, shading, and rendering in Arnold for Maya.

Beginner to Intermediate 8 weeks
Upcoming
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Look Development for Animated Characters

An 8-week course on professional-level character look dev with a focus on storytelling
Intermediate to Advanced 8 weeks
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Matte Painting and Concept Art for Production

This class is designed for artists willing to dive into the world of matte painting for visual effects.
Intermediate to advanced 8 weeks
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Mechanical Rigging

An 8-week course exploring the various mechanical rigging challenges in Maya and putting it all together in a final project
Intermediate 8 weeks
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Nuke Compositing for 3D Artists

An 8-week course on compositing for feature film, animation, and 3D techniques using Nuke
Intermediate 8 weeks
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Pantomime Acting in Animation

A 10-week course for you to learn how to show emotion through character poses and physical gestures without dialogue or narration
In Development 10
Upcoming
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Performance Appeal and Portfolio Polish

In this course students will create industry ready performances and learn what makes a successful demo reel
In Development 10
Upcoming
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Procedural Environments in Houdini

A 6-week course focused on proceduralism can be used to create realistic, custom environments
Intermediate - Advanced 6 weeks
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Procedural Modeling for Production in Houdini

A 6 week course where students will learn how proceduralism can be used to create powerful modeling workflows
Intermediate to Advanced 6 weeks
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Pyro FX Using Houdini

An 8-week course focused on creating state-of-the-art pyrotechnic effects for TV and Film
Intermediate 8 weeks
Upcoming
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Python for VFX and Animation in Maya

An 8-week course covering the essentials of scripting
Intermediate 8 weeks
New
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Realtime VFX for Games

An 8-week course covering different concepts of realtime vfx, simulating a production environment, and what makes great FX in games.

Beginner to Intermediate 8 weeks
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Rigging for Games

An 8-week course focused on developing game-ready rigs in Maya
Intermediate 8 weeks
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Scientific Illustration in 3D

An 8-week course on creating 3D renders and images for the biomedical industry

Beginner - Intermediate 8 weeks
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Sculpting Anatomy: From Animal to Creature

A 10-week course using anatomy foundations and design principles to model animals and create creatures
Intermediate 10 weeks
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Stylized Characters in 3D

An 8-week course for recreating the concept of an existing character and going from cartoony stylization to comic-book realism
Intermediate 8 weeks
Only 5 seats left
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Substance Basics

A 4 week course where students will learn how to use the suite of different programs to empower their texturing
Beginner 4 weeks
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Texturing and Surfacing for Films/Cinematics

A 6-week course using industry techniques to create high-end textures and shaders with a film/cinema approach
Intermediate 6 weeks
New Only 3 seats left
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The Art of Lighting for Games

A 10 week course introducing students to the theory of lighting, and how to follow AAA production as a Lighting Artist using tools and workflows within Unreal Engine 5.
Intermediate/Advanced 10 weeks
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VEX in Houdini

An 8-week course on mastering the power of VEX in Houdini; learn to create sophisticated tools that leverage the latest features of VEX like geometry creation
Advanced 8 weeks
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VFX Set Extensions

A detailed 8 week course focusing on creating digital VFX environments.
Intermediate - advanced 8 weeks
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ZBrush for Concept and Iteration

A 6-week intensive course on using Zbrush and integrating it as a powerful modeling tool; students will learn the skills needed to create hard-surface and organic models and problem solve for multiple areas of 3D asset creation
Intermediate 6 weeks

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