2024 | FALL REGISTRATION CLOSING SOON - LAST WEEK LEFT!

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Explore All Courses by Study Area

Specialized online courses and mentorship to prepare you for a career in the VFX industry

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3D Character Creation Mentorship

A 10-week advanced mentorship focused on creating high-end, realistic 3D characters
Advanced 10 weeks
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Abstract FX in Houdini

An 8-week course using Houdini as a design tool that focuses on abstraction and non-traditional FX
Intermediate 8 weeks
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Acting for Visual Storytellers

A 5 week course where students will learn simple acting techniques to better communicate character actions and emotions
All Levels 5 Weeks
Upcoming
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Advanced Acting

In this 10-week course you will go deeper into body and facial mechanics combined with thoughtful acting approaches to create compelling animated performances
In Development
Upcoming
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Advanced Body Mechanics

A 10-week course where students will animate intense physical actions such as climbing, lifting and running
In Development
Only 5 seats left
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Anatomy for Production

A 10-week course thoroughly examining the form and function of bones, muscles, tendons, and more – providing a deeper understanding of anatomy
Intermediate 10 weeks
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Animation Foundation 101

A 10-week course laying and building the foundation of the 12 bedrock principles of animation
Intermediate 10 weeks
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Animation for Beginners

A 4-week walk-through of the animation basics designed for people with little to no previous animation training
Beginner 4 weeks
Upcoming
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Applied Rigging Techniques for Production

An 8-week course focused on the WHYs behind rigging, teaching advanced techniques that can help you take your rigging skills to the next level
Advanced 8 weeks
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Character Creation for Film/Cinematics

A 10-week course for creating highly polished characters with efficient and clean modeling for cinematics in film and games
Advanced 10 weeks
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Character Facial Rigging for Production

An 8-week course bringing life and expressions to models through face rigging
Intermediate to Advanced 8 weeks
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Character Facial Sculpting

A 10-week course in which students will learn the anatomy of the head and what makes the portrait tell a story and makes it “alive”
Intermediate 10 weeks
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Cloth Creation and Simulation for Real-Time

An 8-week course on creating high-quality garments for real-time integration
Intermediate 8 weeks
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Concept Art and Matte Painting for film

This class is designed for artists willing to dive into the world of concept art and matte painting for film.
Intermediate to advanced 8 weeks
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Creature Animation 1

An introductory course where students will learn the principles of quadruped body mechanics
In Development
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Creature Animation 2

Students will learn to bring realism to creature animations by focusing on behavior
In Development
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Creature Animation 3

Students will learn to animate fantasy creatures grounded in realistic behavior
In Development
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Crowd Simulation

An 8-week course learning to animate the process of simulating a large number of characters
Intermediate 8 weeks
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Facial Mechanics

A 10-week course for you to learn how to animate the entire face to show the interior life of your character
In Development
New
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Fundamentals of Houdini for 3D Artists

An 8-week course learning all about Houdini’s 3D pipeline to gain a deeper grasp of how it works

Intermediate 8 weeks
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Getting Started in the Game Industry: Interviews, Portfolios, and More

A 4-week course where students will develop skills for applying to jobs within the games industry.
Intermediate 4 Weeks
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Grooming for Animated Characters

An 8-week course focused on creating high-quality character grooms for animation
Intermediate to Advanced 8 weeks
Upcoming
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Grooming for VFX

An 8-week course where students will learn to develop fur and hair for VFX
Intermediate to Advanced 8 weeks
Upcoming
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Hard Surface Modeling for Films

A 10-week course focused on hard surface modeling for film VFX production
Intermediate 10 weeks
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Houdini Production Studio: Destruction FX

An 8-week course on creating feature-film quality destruction effects for film
Intermediate - Advanced 8 weeks
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Houdini Production Studio: Fluid FX

An 8 week Houdini FLIP fluid master class culminating in a large-scale water simulation and village flooding
Intermediate - Advanced 9 weeks
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Intro to Animation in Maya

A 6-week course for beginner animators to learn vital software concepts as it relates to the animators workflow
Intermediate 6 Weeks
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Intro to Body Mechanics

A 6 week course where students will learn how to make characters move with more weight, solidity, and believability in action scenarios.

In Development
New
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Intro to FX Using Houdini

A 8-week course on understanding Houdini’s common uses in the VFX industry; students will be introduced to a variety of FX capabilities using Houdini
Intermediate 8 weeks
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Intro to Maya

A 10-week introductory course using Maya to model, animate, texture, render, and more
Beginner 10 weeks
Only 4 seats left
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Intro to Production Modeling

A 6-week course in which students experience the expectations, techniques, and knowledge required for modeling in a production pipeline
Intermediate 6 weeks
New
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Intro to Rigging

A 10-week course where students will learn the principles of rigging that are commonly used in the Visual Effects Industry.

Beginner-Intermediate 10 Weeks
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Intro to Unreal 5

A 6-week course which introduces students to the Unreal Engine; where they will gain a solid understanding of the Unreal Editor and become an Unreal power user.
Intermediate 6 weeks
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Level 1: Fundamentals of Game Animation

Learn game animation with the help of a seasoned pro! In this course, students will learn the key workflow elements to migrate animations from Maya to Unreal Engine.

In Development
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Level 2: Advanced Body Mechanics and Workflow

This class concentrates on advanced body mechanics and action/reaction performances that are vital to give a player dramatic feedback responsiveness.

In Development
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Level 3: Fight!

Students will master animation timing, rhythm, embellishment, and finesse of dynamic actions to imbue personality into characters’ movements while ensuring that player reaction feels seamless, believable and responsive.

In Development
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Lighting and Shading for Film Production

A 6-week course focused on lighting, shading, and rendering in Arnold for Maya, and explores how the software has helped shape today’s modern entertainment industry.
Intermediate 6 weeks
Upcoming
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Look Development for Animated Characters

An 8-week course on professional-level character look dev with a focus on storytelling
Intermediate to Advanced 8 weeks
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Mechanical Rigging

An 8-week course exploring the various mechanical rigging challenges in Maya and putting it all together in a final project
Intermediate 8 weeks
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Nuke Compositing for 3D Artists

An 8-week course on compositing for feature film, animation, and 3D techniques using Nuke
Intermediate 8 weeks
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Pantomime Acting in Animation

A 10-week course for you to learn how to show emotion through character poses and physical gestures without dialogue or narration
In Development 10
Upcoming
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Performance Appeal and Portfolio Polish

In this course students will create industry ready performances and learn what makes a successful demo reel
In Development 10
Upcoming
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Procedural Environments in Houdini

A 6-week course focused on proceduralism can be used to create realistic, custom environments
Intermediate - Advanced 6 weeks
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Procedural Modeling for Production in Houdini

A 6 week course where students will learn how proceduralism can be used to create powerful modeling workflows
Intermediate to Advanced 6 weeks
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Pyro FX Using Houdini

An 8-week course focused on creating state-of-the-art pyrotechnic effects for TV and Film
Intermediate 8 weeks
Upcoming
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Python for VFX and Animation in Maya

An 8-week course covering the essentials of scripting
Intermediate 8 weeks
Only 4 seats left
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Realtime VFX for Games

An 8-week course covering different concepts of realtime vfx, simulating a production environment, and what makes great FX in games.

Beginner to Intermediate 8 weeks
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Rigging for Games

An 8-week course focused on developing game-ready rigs in Maya
Intermediate 8 weeks
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Scientific Illustration in 3D

An 8-week course on creating 3D renders and images for the biomedical industry

Beginner - Intermediate 8 weeks
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Sculpting Anatomy: From Animal to Creature

A 10-week course using anatomy foundations and design principles to model animals and create creatures
Intermediate 10 weeks
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Stylized Characters in 3D

An 8-week course for recreating the concept of an existing character and going from cartoony stylization to comic-book realism
Intermediate 8 weeks
Only 1 seat left
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Substance Basics

A 4 week course where students will learn how to use the suite of different programs to empower their texturing
Beginner 4 weeks
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Texturing and Surfacing for Films/Cinematics

A 6-week course using industry techniques to create high-end textures and shaders with a film/cinema approach
Intermediate 6 weeks
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The Art of Lighting for Games

A 10 week course introducing students to the theory of lighting, and how to follow AAA production as a Lighting Artist using tools and workflows within Unreal Engine 5.
Intermediate/Advanced 10 weeks
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VEX in Houdini

An 8-week course on mastering the power of VEX in Houdini; learn to create sophisticated tools that leverage the latest features of VEX like geometry creation
Advanced 8 weeks
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VFX Set Extensions

A detailed 8 week course focusing on creating digital VFX environments.
Intermediate - advanced 8 weeks
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ZBrush for Concept and Iteration

A 6-week intensive course on using Zbrush and integrating it as a powerful modeling tool; students will learn the skills needed to create hard-surface and organic models and problem solve for multiple areas of 3D asset creation
Intermediate 6 weeks

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