Students will be introduced to the course and to the concept of Scientific Illustration. Principles of Composition, Color Theory will be revised and the general principles about how 3d software works will be presented. Also the first notions of polygon modelling will be introduces
In Lesson 2, students will be introduced to practical exercises focused on both modeling and shaders. They will learn the principles of polygon modeling and how to create UV unwrapping. The lesson will feature two complete examples: one designed for beginners and another tailored for intermediate-level scientific illustration. Students will gain hands-on experience in applying these techniques to create visually appealing illustrations
In the third lesson, students will be presented with a complete example of creating a lighting setup. They will also be introduced to various types of simulations available within a 3D software. This lesson will provide students with practical knowledge and skills in setting up realistic lighting and exploring the capabilities of simulations for enhanced visual effects in their 3D projects
In the fourth lesson, we will start by introducing the scale at which we work when it comes to biomedical illustrations. We will then showcase an example of an infographic illustration to kickstart the section dedicated to procedural modeling using various types of nodes. Following that, a complete example of illustrating a pollen particle will be presented, demonstrating how students can create an asset for their own illustrations. Additionally, we will provide a variety of resources where students can find models specifically tailored for scientific illustration purposes.
In the fifth lesson, students will delve into a more detailed introduction to shader creation. They will learn how to simulate electron microscopy through shaders to create realistic renderings of artificially reconstructed images. Following that, an advanced setup for their scenes will be presented, surpassing the previous ones in complexity. Finally, assignments will be assigned to the students, allowing them to apply their newly acquired knowledge and skills in practical exercises.
In the sixth lesson, more advanced examples are showcased, demonstrating how to create complex assets for illustrating mineral crystals. Following that, a female character is presented as a basis for creating illustrations of neurons. Finally, the examples are discussed, and subsequent assignments are given to the students, allowing them to further practice and apply their skills in creating scientific illustrations.
During a general review of previously covered techniques, small scenes are presented to provide suggestions for addressing common challenges in scientific illustration. These scenes serve as practical examples and offer insights on how to overcome common issues encountered in the field. Students will gain valuable tips and techniques that can enhance their approach to scientific illustrations
The final lesson is entirely dedicated to student questions, and I will be delighted to answer them to the best of my ability. We will also have a discussion on common aspects of the scientific illustrator profession, addressing frequently asked questions (FAQs). This session aims to provide additional insights and guidance, fostering a deeper understanding of the field and its professional dynamics.
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