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While the part of the pipeline dubbed "animation" focuses on character and other rigged asset work, effects animation relates to anything that requires simulations to get results. These solutions usually fall into one of three categories: particle animation, fluids, and rigid body dynamics--though sometimes a solution might require several inter-connected simulations across two even three of the categories. These simulations are also often required to work in conjunction with any hand-crafted elements created by the main animation team.
As you complete each course, you will receive a certificate of completion for that course. In order to qualify for a course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.
Starts
3rd week of January
Ends
3rd week of April
Registration available on
Oct 17, 2022 - Jan 30, 2023
Starts
3rd week of April
Ends
2nd week of July
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Feb 06, 2023 - Apr 24, 2023
Starts
2nd week of July
Ends
5th week of September
Registration available on
Apr 25, 2023 - Jul 17, 2023
Starts
5th week of September
Ends
4th week of December
Registration available on
Jul 24, 2023 - Oct 09, 2023
Sophie Noel
Key FX Artist
Sophie Noel is currently working at MPC Film Montreal as a Key FX Artist. Since she started studying FX back in 2019, she knew she wanted to specialize in any kind of effect that would need a touch of designing and artistic look. With her graduation movie "Haru" and her previous experience at Luma Pictures, she had the opportunity to work on a lot of procedural and supernatural setups such as plant growth, disintegration, bullet deflection and electricity.
She had designed a few effects on productions such as Spiderman : No Way Home, Wandavision or The Little Mermaid. Her generalist background allows her to master effects enhancement using lighting, shading and compositing, and find convenient solutions to fit production needs.
She can't wait to share her tips and tricks to make your life easier as a FX Artist and make your renders shine out of the others!
Mahreen Fatima
Senior Environment Artist
Mehreen Bazm is an independent contractor. She has been working as a Creative Director/Consultant in the field of motion graphics animation and design for 8+ years. She graduated with an undergrad in Graphic Design and a Master’s Degree in Motion Media Design from Savannah College of Art & Design. After graduating, Mehreen started her career in Manhattan & Brooklyn, NY where she was given the opportunity to work with well-reputed companies such as Motion Picture Company-NY, Vice Media HBO, NBC Universal, Hogarth Worldwide, Ogilvy & Mather, Loyal Kaspar, Click 3x, Spontaneous, Sirius XM, Transistors Studios, Animated Storyboards, Starz Entertainment, Motive Design Studio, Spillt Agency, Evoque data center solutions and many more! Some of the clients that she has worked with include MoMA, Adobe, Facebook, Ford, Charter Support, CMT ID Logos, The Profit, SharkTank, VICE HBO, Comedy Central, New York City Opera LED screen projection-Moses in Egypt, GE, Harley Davidson, La Soiree-Theater New York, CNBC Networks and the list goes on. For a full list please view website here: www.mebazm.com
She also taught Motion Graphics at Art Institute of Colorado and re-wrote the motion graphics online course for Rocky Mountain College of Art & Design, Denver Colorado. She now successfully teaches 2D animation online program at RMCAD as well. When she is not working she is hiking the Colorado mountains, soaking up the sun, traveling, drawing, painting, making music, dancing, or simply being a curious nerd!
Chris Flynn
Senior 3D Lead Artist
After working across all aspects in the 3D Industry for many years, Chris now happily resides with Dekogon Studios as a Senior 3D Lead Artist. Chris has been in the 3D industry for 12 years working on films, games, vr and mobile. Initially Chris was a business major ... however, during his schooling Chris had the very fortunate opportunity to work at SquareUSA where he was introduced to the incredibly captivating 3D film and animation industry. Chris quickly pivoted his education goals and switched to studying 3D Digital Animation and Gaming. After graduating from the University of Hawaii, Chris worked as a 3D Modeler/compositor on the hit tv series "Lost". Chris then pursued mobile gaming and VR simulations in Canada. Shortly after Chris decided to join Dekogon, one of the gaming industries top outsource company. Most recently Chris won the Platinum MarCom 2020 Awards with a real-time marketing VR Tour for Eavor Solutions (Business on Camera). Some of Chris's work includes working and leading on large scale AAA titles such as Scavengers, Crayta, Werewolf the Apocalypse, Enemy on Board, Remnant 2, Sierra 7, Empire of Sin and many more!
Matt Taylor
3D motion designer
Matt Taylor is a designer and technical artist based in Leeds, UK. He has worked in 3D and motion design since 2013, beginning his career using Cinema4D before moving on to Houdini. He currently works for a small studio in Leeds, and also freelances on Houdini focused projects. His personal work - as @Emty01 - aims to discover new visual ideas by solving technical problems, particularly using Vex and Python. This and the creation of new tools are his main areas of focus as well as supporting other Houdini learners on their journey.
Louis Manjarres
Lead FX Technical Director
After 4 years in Paris working on commercials and video games in some of the biggest companies in the world like Ubisoft, I moved to the universe of VFX in London, then Vancouver. I worked at Dneg for over 6 years, learning from the best, and working on multiple Marvel films, Disney films, blade runner 2049, Terminator Genesis, Pacific Rim 2, Greyhound, and Godzilla king of monsters. I now lead a team of fx artists at Sony Imageworks and do research and development on the more challenging effects that require a fair bit of expertise in Houdini. My experience as a professional and as a teacher has given me a great understanding of Houdini and how to work simply, fast and efficiently, which I try to pass on to the new generations of artists.
Edward Ferrysienanda
Lead FX TD
Edward is currently a Lead FX TD at Framestore London. Having worked in some of the biggest VFX houses such as Double Negative and MPC, Edward brings years of production experience and expert knowledge to the table. He has worked on a wide variety of exciting projects such as the Oscar-Winning “The Jungle Book”, “Suicide Squad”, “Thor: Ragnarok”, “Alita Battle Angel”, “The Mandalorian”, and many more. Edward is most well-known for his water/fluid effects work. He has an in-depth understanding of tool development, production workflow, and water creation techniques in Houdini. He also has a demonstrated history of delivering consistent, high-quality visuals for movies and visual effects. Edward is excited to share his technical knowledge as well as cultivating independent problem-solving skills and production-ready qualities essential to any successful VFX Artist.
Timothy Stam
FX Technical Director
Timothy is currently a Lead FX TD at MISC Studios in London, having worked at Goodbye Kansas, Framestore, MPC, Electric Theatre Collective, and at Double Negative before.
Timothy has worked on the cities for the Yorktown sequence for Star Trek: Beyond, did a variety of FX on Pirates of The Caribbean: Dead Men Tell No Tales and Birds of Paradise, and more recently worked on streaming/TV series such as Locke and Key, Vigil, The Rig, Cursed, Jack Ryan and more, and has worked on a number of commercials projects, both doing FX and building procedural modelling tools, for clients like Honda, Seat, Dyson, Argos and others.
He studied digital effects at Bournemouth University and game art at the Utrecht School of Art and Technology.
Timothy has been teaching in various capacities, most recently at Anomalia (Czechia), at Pluralsight (City Generation with Python in Houdini), as Houdini tutor for MOPA (Arles, France) and has also done a number of Master Classes, for Bournemouth University and Staffordshire University.
Sean McEwan
Senior Houdini TD & Technical Trainer
Sean McEwan is a Senior Houdini Artist and Trainer, currently working at Pixar Animation Studios as a Senior Technical Trainer. With over a decade of industry experience, his career has spanned both animation and live action visual effects, with work in both feature film and television. Over the years he has worked in a variety of disciplines, such as Environments, Modeling, FX, and Technical Direction, but throughout this his focus and passion has always been on the power of Houdini's proceduralism. He is a VES nominated artist who has helped provide work for clients such as Marvel, Disney, and Netflix. Sean is a graduate of the Savannah College of Art and Design
Ethan Dean
Shading and Grooming Artist
Ethan Dean is a Character Shading and Grooming artist at Pixar Animation Studios. In his time at Pixar he’s helped make characters on Coco, Toy Story 4, Soul, Turning Red, and Lightyear. Before Pixar, he worked as a look development artist for commercials and short films at Psyop and Moonbot. Ethan is passionate about making art with great collaborators. The best art is never done alone.
Chris Bolwyn
Lead Groom TD
Chris is currently a grooming lead at Pixar Animation where he has helped create characters on films such as Coco, Incredibles 2, Onward and Turning Red. Prior to Pixar Chris worked at ILM, Sony ImageWorks and Laika. Chris considers Sony ImageWorks to be his second home where he worked as a groom and tailoring supervisor and helped crate many characters on films such as Surfs Up, Cloudy with a chance of meatballs, Hotel Transylvania and Angry Birds.
Michele Ahn
Look Dev/Texture Artist
Michele is a Look Dev/Texture Artist based in the San Francisco Bay Area. Her work can be seen in movies, tv, and commercials such as the Star Wars Series and the Marvel Franchises. Her main focus is Look Development, but she has worked as a Character Artist and Cloth Modeler. She worked as a 3D Designer for Marvelous Designer and currently works as a Look Dev/Texture Artist at Tippett Studios.
Behnam Shafiebeik
Lead Senior Compositor
Behnam got his start in the first ever Compositing Apprentice Program at Rhythm & Hues Studios; he was offered his first contract on Garfield: A Tail of Two Kitties. After having worked on almost a dozen films at R&H — including The Golden Compass; Behnam has also worked at Rising Sun Pictures in Australia where he worked on Harry Potter and the Deathly Hollows. He then found himself in New Zealand working on Rise of the Planet of the Apes at Weta Digital. Behnam moved back to his hometown of San Francisco to work at Industrial Light & Magic, where he is currently working on several films; including some based in a galaxy far, far away. Some of his favorite projects he has worked on at ILM are Captain America: Civil War, Ant-Man, Star Wars: The Last Jedi, Kong: Skull Island, and most recently completed work on Solo: A Star Wars Story.
Giorgio Luciano
Scientist & 3D Artist
Giorgio works as a researcher at the Italian National Council of Research (CNR) on topics devoted to the characterization and development of new materials. The main topics of his research are superhydrophobic surfaces and data analysis applied to analytical techniques. Giorgio graduated in chemistry and then earned a PhD in chemical sciences. During his PhD he spent some time studying at the Academy of Fine Arts in Vienna, which influenced his passion for art. Giorgio's interests focus on lighting, rendering, and visualization of scientific concepts.
Martin Teichmann
Senior Artist
Martin Teichmann started his environment art career in Germany 2007. He has worked at AAA Games since 2010 for Crytek on Crysis 2 and 3, Rocksteady on Batman Arkham Knight, Naughty Dog on Uncharted 4, Uncharted Lost Legacy and Last of Us Part 2 and is currently working for Blizzard on Diablo 4.
AJ
Aadil
Aaron
Abigail
Abram
Adam
Adam
Agnes
Aimee
Aishath
Alan
Alasgar
Aleksandra
Aleksandra
Aleksandra
Alessandra
Alex Wink
Alexander
Alexandra
Alexandra
Alexandre
Alice
Alida
Alina
Allan
Allan
Allan
Allan
Allan
Allen
Alora
[Louis is] awesome. He really wanted to share all of the tips and good technices to deal with real cases of simulation tasks for production.
Alvaro
Alysia
Alyssa
Alyssa
Amanda
Amber
Amber
Amy
Ana
Anders
Andre
Andrea
Andreas
Andreas
Andreas
Andreia
Andrew
Andrew
Andrew
Andrew
Andrew
Andrey
Andy
Andy Fraser
Angie
Angie
Angie
Ania
Anik
Anna
Anna
Anna
Anna
Anne
Annie
Anouk
Antonio
Antonio
Antonio
Anupama
Arash
Archer
Ariel
Armando
Armando
Aromie
Arthur
Arthur
Arthur
Ashley
Asia
Azalil
Bakari
Barbara
Barbara
Barbara
Barbbara
Adam was fantastic! He always took the time to answer my questions and help me improve my project. I truly appreciate his advice, expertise, and instruction.
Barbra
Bavanya
Ben
Ben
Ben
Ben
Benaiah
Bethnay
Beti
Beti
Bhairavi
Billy
Blair
Brad
Brandon
Brandon
Brendan
Brett
Brianna
Britny
Brittney
Britton
Britton
Bruno
Bryan
Bryan
Bryce
Bukela
Caitlin
Caitlyn
Caleb
Calvin
Camille
Camilo
Carlos
Carsen
Cassidy
Cassidy
Cat
Catarina
Catherine
Cathia
Chadwick
Chang
Charlotte
Chris
Chris
Chris
Chris
Christen
Christian
Christian
Christian
Christine
Christoph
Christopher
Christopher
Christopher
Christopher
Claire
Cléa
Cody
Cody
Cody
Cody
Cody
Cody Hernandez
Collin
Crystal
Daina
Daniel
Daniel
Daniel
Daniel
Daniel
Daniel
Daniel
Danielle
Danny
Danny
Daria
Daria
Dave
David
David
Davin
Debbie
Dennis
Dennis
Diana
Didan
Didan
Diego
Diego
Diego
Divya
Dominique
Duard
Eddie
Eduardo
Ekaterina
Elena
Elina
Elisabeth
Ellie
Elvira
Emiko
Emilia
Emma
Emma
Emmanuel
Eric
Eric
Eric Hug
Erik
Erin
Erol
Ethan
The instructor was great and delivered what was promised of the class. Besides this, it was great to received feedback from someone with so much experience in the industry.
Ethan
Eva
Evelyn
Fabian
Farah
Feras
Florian
Flynn
Frank
Frank Heffner
Freddy
Gaia
Gary
Genevieve
Geneviève
George
George
George
Giuseppe
Giuseppe
Gosia
Gregory
Grzergorz
Guido
Gunel
Gunel
Hannah
Hasnain
Hayden
Heather
Heaven
Heiko
Henri
This course has challenged me and many different ways that I otherwise would not have been able to. Nate was excellent at explaining things in ways I've never thought before and had done so in very clear, concise manner.
Henry
Hilary
Hollie
Hugo
Ian
Ian
Ian
Ian
Ian
Ibrahim
Ilona
Isabella
Isabella
Itziar
Ivan
Ivy
Ivy
JD
JD
Jacek
Jacob
Jacob
Jacob
Jacob DeRemer
Jacqueline
Jacqueline
Jahrut
Jaikumar
Jaime Molina
Jake
Jake
James
James
James Pickard
James Pickard
James Pickard
James Rumfelt
James Tupper
James Wright
Jane S. Kim
Janneke van den Biggelaar
Jannes Lauwers
Jared
Jared Chavez
Jason
Jason
Javier
Javier
Javier
Jay
Jayleen
Jaylynn
Jaylynn
Jean
Jean
Jeff
Jeff
Jeff
Jeff
Jeffery
Jenn
Jennifer
Jenny
Jenny
Jenny
Jeremy
Jerome
Jerome
Jess
Jesse
Jessica
Joakim
Joaquin
John
John
John
John
John
John
John S.
Johnathan
Jon
Jonah
Jonah
Jonathan
Jonathan
Jonathan
Jordan
Jordi
Jose
Adam was an excellent instructor and offered very insightful critiques and alternative processes that spoke to our individual designs. Always in a thoughtful, patient, and professional manner. As an instructor for almost 20yrs, I'd say you have a winner in Adam Beardall.
Jose
Joseph
Joseph
Joseph
Josh
Joshua
Joshua
Joshua
Joshua
Joshua
Joshua
Joshua
Joshua Williams
Josiah
José
Joubert
Jozsef
Juan
Juan
Judith
Julia
Julian
Junard
Justin
Justin
Ka
Karim
Karina
Karolina
Karolina
Kat
Katarzyna
Kate
Kate
Kate
Katianna
Katsushi
Kayla
Kean
Keila
Kelly
Kenny
Kevin
Khadeeja
Khadeeja
Khaldoun
Khaldoun
Khang
Kimberly
Kirsten
Knut
Kristen
Kuan
Kyle
Kyle
Lance
Laura
Laura
Laura
Laurel
Lauren
Laurence
Laurent
Laurie
Lawrence
Leigh
Lev
Lewis
Liberty
Lily
Lorraine
Louise
Loup
Lovina
Luca
Lucas
Lucca
Lucia
Luis
Luis
Lukas
Luke
Luke Davenport
Mackenzie
Madeline
Majid
Makoto
Malin
Marcellino
Margareta
Maria
Marian
Marina
Mario
Mark
Mark
Mark
Martha
Martin
Martino
Mary
Massiel
Matt
Matthew
Maureen
Max
Maxime
Mayenna
Megan
Mei-li
Meihe
Meihe
Melis
Melissa
Mert
Michael
Michael
Michael
Michael
Michelle
Michelle
Michka
Mickey
Mika
Mike
Mike
Minnie
Mio
Miranda
Mitch
Mohammed
Mohsen
Molly
Molly
Molly Gilmore
Monica
Morgan
Murray
Myoungjun
Nancy
Nate is an exceptional teacher. It changed my way of taking on new projects and opened up new opportunities and horizons as a freelance artist. I cannot thank him enough for how valuable it was to take Nate's class.
Natalia
Natalie
Natalie
Nathan
Nebojsa
Neil
Neil
Nestor
Nicholas
Nick
Nick
Nicolas
Nicolas
Nicolas
Nicolas
Nicole
Nicole
Nicole
Nienke
Nikhil
Nikolay
Nora
Odin
Okan Beyit
Okito
Olaf
Olesya
Olga
Olga
Oliver
Owen
Pablo
Pam
Parker
Parthena
Patricia
Paula
Paulina
Peter
Peter
Peter
Peter
Peter
Philip
Preston
Rachel
Radoslaw
Rebecca
Rene
Rex
Ricardo
Ricardo
Richard
Rick
Robert
Robin
Rodrigo
Roel
Roger
Rosana
Rosanna
Rosemary
Roxsy
Roy
Roy
Russel
Ryan
Ryan
Saachi
Saem
Sahir
Sal
Sal
Salomey
Sam
Sam
Samuel
Sandra
Sandra
Sandra
Santosh
Sara
Sara
Sarah
Sarah
Sarah
Sarah
Sascha
Sawyer
Sawyer
Scott
Scott
Scott
Scott
Emiel was simply perfect. He is easy to listen to, he has a mountain of knowledge, he teaches really well, doesn't overwhelm with too much information. I would personally prefer the course to be 2 or 4 weeks longer and taught exclusively by Emiel.
Scott
Scott Gudahl
Sean
Sean
Sebastian
Serena
Sergio
Sergio
Seven
Shannon
Shaun
Shawn
Sheryl
Sheryl
Sian
Sian
Sian
Silvia
Simón
Sofia
Sonal
Sonja
Sonja
Stacey
Stephen
Stephen
Sterling
Stuart
Stuart
Student testimonial here
Student Name
Student testimonial here
Student Name
Sudhir
Susanna
Takahiro
Takahiro
Tam
Tami
Taylor
Taylor
Taylor
Tessera
Tiffany
Tim
Tim
Timothy
Tobias
Tom
Tomer
Tommi
Travis
Travis
Travis
Tricia
Tristan
Trung
Tyler
Tyler
Tyler
Tyler
Ula
Ulina
Vaimiti
Valentina
Valerie
Vedant
Vincent Vaillancourt
Virendra
Vitaly
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Vlad Test
Magnificent transformation--strongly recommend Louis and his course to every person who wants to advance their skills.
Vu
Wesley
Westley
Wiebe
William
William
Xavier
Xaxier
Xuan
Yaara
Yue
Yusuf
Yusuf
I really enjoyed learning from Emmanuel. He was very humble and knowledgeable. I can tell he put a lot of thought and time in using our face to face time wisely by addressing as many overall issues the class was having with their projects via his demos and lectures. He also made himself available for industry based questions that are so important, yet outside of the realm of just learning how to create.
Zach
Zachary
Zachary
Zahra
Zamir
Zeth
Zeth
Zi
Zian
Zoltan
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